Storytelling with Augmented Reality

Workshop Description

In this six-week workshop, participants will learn how to use augmented reality to tell powerful stories about local issues that matter to them. Working in teams, they will focus on a social challenge in their neighborhood and develop their explorations into an interactive digital experience by applying skills including storyboarding, art thinking, user experience, and the Blippar augmented reality app. Participants will develop useful life skills, such as critical thinking, communication of ideas, problem solving, leadership, and collaboration. The workshop culminates in a final showcase of project prototypes where teams will gather feedback from the public about their creative expressions. The workshop will be taught by Scott Kildall, an artist and educator working with cutting-edge art and technology.

APPLY BY NOVEMBER 24, 2019.

APPLY HERE >>

Who Should Apply

This workshop is for youth ages 15-18 living and/or attending school in the Mission District and bordering neighborhoods.

Cost

Free for participants.

Location

Gray Area Classroom, 2665 Mission St., San Francisco, CA 94110

Program Dates/Times

Each section will have up to 15 participants.

Section 1 (Mondays)

  • January 6, 4-7 PM
  • January 13, 4-7 PM
  • January 22, 4-7 PM*
  • January 27, 4-7 PM
  • February 3, 4-7 PM
  • February 10, 4-7 PM

*Note this one Wednesday session due to MLK Day on January 20

Section 2 (Wednesdays)

  • January 8, 4-7 PM
  • January 15, 4-7 PM
  • January 22, 4-7 PM
  • January 29, 4-7 PM
  • February 5, 4-7 PM
  • February 12, 4-7 PM

Showcase

  • Wednesday, February 26
  • Installation 4-6 PM, Showcase 6-8 PM

About the Artist: Scott Kildall

Scott is a new media artist who has been working with art + technology + education for over 15 years. He works with datasets related to natural sciences and how they interact with human civilization, transforming these into sculptures and interactive installations. His work specializes data to create experiences where viewers can move and interact with the data itself. Because data has physical consequences, his work generates meaningful real-life experiences for the viewer. Recent artworks range from stone tablets etched with meteorite impact data to interactive sound installations based on water quality to virtual reality installations where viewers can fly around data involving the artificial construct of the nation-state. https://kildall.com/